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  • open panel

Kostantin Spheres

 

This Cinema 4d file is based on the free tutorial of Kostantin Muromtsev over cg.tutsplus.In this exercise I learned  a little beat more about Cinema 4d and his time line.

I tried to play around with multi pass rendering, and camera moves.I initially start by following the tutorial to reach the final still  image, the decide to play around with the camera.
Honestly I didn´t have any idea on what i will doing with the camera (and you can feel it) and how.Then I found a way to move my camera based on a “align to spline tag” and a “target tag”:I want to share this small technique since i found it very helpful especially for a beginner like me to keep move simple, effective, and controlled.
I created a null, called target.I add a Target tag to my camera.Drag the target null in the target tag field.Place the target null where you want your camera point of interest(and you can animate it of course).Create a circle,position the center near the target null.On you camera apply the tag “align to spline”.Now play around with the position and scale of the circle, and the position of the  null target.
This may be an already well know technique,for some of you I don’t know, but I found it very helpful in this case.Since my English is very poor you will find here a short video showing the steps

If you want to render some images or the entire animation with your own the text ,since is a standard mograpf text object you can just  replace it and render

 

Download scenes of this file
(Cinema 4D file V 11.530)

Please note that the HDRI used in the file (Bridge.hdri) from 3d fluff is not included in the files,
you should replace it with your own image .


 

3 Responses to “Kostantin Spheres”

  1. Download link of file dont function – pls repair, thx

     
    • Hans
  2. Link fixed :)

     
  3. Nice render mate :)
    Love the touch you gave with the camera moves… :)

     
    • Peter

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